Project Ghost (Jelindo) Mac OS
Quick & dirty video showing how to install Ghost blogging platform on MacOS Sierra. Install Apple Command Line Developer Tools ️️ xcode-select. Ghostscript has been ported to many operating systems, including Unix-like systems, classic Mac OS, OpenVMS, Microsoft Windows, Plan 9, MS-DOS, FreeDOS, OS/2, ArcaOS, Atari TOS and AmigaOS. Ghostscript was originally written by L. Peter Deutsch for the GNU Project, and released under the GNU General Public License in 1986.
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- Project Ghost (jelindo) Mac Os X
- Project Ghost Open 'GTMK - Project Ghost' Press ESC to exit. Prompt may appear asking if you're sure you want to run the program, click yes If the menu is 'Zoomed in' press ALT +.
- This project will allow you to use house hold items to create a homemade projector. This project will allow you to project a Ghost hologram, your favorite TV shoe, 'scary movie' all with your smartphone.
Developer(s) | Techland |
---|---|
Initial release | 2003, with Chrome Engine I |
Stable release | |
Written in | C++ |
Platform | Microsoft Windows, Linux, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, OS X, Nintendo Switch |
License | Proprietary |
Website | http://technology.techland.pl/ |
Chrome Engine is a proprietary 3D game engine developed by Techland. The current version, Chrome Engine 6, supports Mac OS X, Linux, Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and Microsoft Windows.
Chrome Engine evolved through over nine years of development. According to its creators the engine allows substantial control over the process of creating game levels.
Versions[edit]
Chrome Engine 1[edit]
First release of the engine used in Chrome.
Chrome Engine 2[edit]
Improved version of engine enhanced with support for DirectX 9.0.
Chrome Engine 3[edit]
This version of the engine underwent significant modifications. DirectX 9.0c and DirectX 10 support, HDR, shaders and bump mapping were implemented.
Chrome Engine 4[edit]
The fourth iteration of the Chrome Engine that was introduced with Call of Juarez: Bound in Blood. Supports DirectX 9 only.
Chrome Engine 5[edit]
This version debuted with Call of Juarez: The Cartel and Dead Island. This version was primarily used between 2011-2013.
Chrome Engine 6[edit]
Version used since 2013 to develop Dying Light and unreleased title Hellraid.
Games using Chrome Engine[edit]
Chrome Engine 1
- Pet Racer (2002)
- FIM Speedway Grand Prix (2003)
- Chrome (2003)
- Chrome: SpecForce (2005)
- Crazy Soccer Mundial (2006)
Chrome Engine 2
- Xpand Rally (2004)
- Xpand Rally Xtreme (2006)
- Terrorist Takedown: War in Colombia (2006)
- Terrorist Takedown: Covert Ops (2006)
- GTI Racing (2006)
- FIM Speedway Grand Prix 2 (2006)
- Expedition Trophy: Murmansk Vladivostok (2006)
- UAZ 4X4 Racing (2007)
- Full Drive: UAZ 4x4 – Ural Appeal (2007)
- Classic Car Racing (2007)
- Code of Honor: The French Foreign Legion (2007)
- Full Drive 2: UAZ 4x4 (2008)
- 4x4: Hummer (2008)
- Full Drive 2: Daurian Marathon (2008)
- Full Drive 2: Siberian Appeal (2008)
- Battlestrike: Force of Resistance (2008)
- Sniper: Art of Victory (2008)
- Nikita Tajemnica Skarbu Piratów (2008)
- GM Rally (2009)
- KrAZ (2010)
- Full Drive 2: Trophy Murmansk - Vladivostok 2 (2010)
- Warhound (project suspended)[1]
Chrome Engine 3
- Call of Juarez (2006)
- FIM Speedway Grand Prix 3 (2008)
- Speedway Liga (2009)
- FIM Speedway Grand Prix 4 (2011)
Chrome Engine 4
- Call of Juarez: Bound in Blood (2009)
- Sniper: Ghost Warrior (2010)
- Nail'd (2010)
- Mad Riders (2012)
Chrome Engine 5
- Call of Juarez: The Cartel (2011)[2]
- Dead Island (2011)[3]
- Dead Island: Riptide (2013)
- Call of Juarez: Gunslinger (2013)
Chrome Engine 6
- Dying Light (2015)
- Dead Island Definitive Edition (2016)
- Dead Island Riptide Definitive Edition (2016)
- Hellraid (unreleased)
References[edit]
- ^'Techland has suspended production of Chrome 2 and Warhound'. April 22, 2010. Retrieved February 14, 2011.
- ^gram.pl. 'Call Of Juarez: The Cartel'. Archived from the original on 2011-09-28. Retrieved 2011-02-19.
- ^'Dead Island is coming, with more information released'. February 17, 2011. Archived from the original on February 26, 2011. Retrieved February 18, 2011.
!!!
Look at Development Log on the bottom of the page for an Updated Game version if you are not able to play the game
!!!
Project Ghost (jelindo) Mac Os Update
Lose control of yourself in this unique 2D puzzle platformer.
It may look simple, until you realize that for every death, something mysterious happens....
Can you beat all fifteen screens?
Project Ghost (jelindo) Mac Os Catalina
Controls:
Project Ghost (jelindo) Mac Os Download
- Move - WASD / Arrow Keys
- Jump - Space / Up arrow / W
- Enter Doors - E
- Reset Level - R
Game by Jonathan L. & Luis G.
Undergraduate Students of Northeastern University, Class of 2024
Status | Released |
Platforms | Windows, macOS |
Rating | |
Author | Jelindo |
Genre | Platformer, Puzzle |
Made with | Unity, Adobe Photoshop |
Tags | atari, Ghosts, Pixel Art, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly |
Install instructions
For Windows, unzip the Folder, extract it all.
Project Ghost (jelindo) Mac Os X
When done, Go to:
Project Ghost > Open 'GTMK - Project Ghost'
Press ESC to exit.
[ Prompt may appear asking if you're sure you want to run the program, click yes]
If the menu is 'Zoomed in' press ALT + Enter to go windowed mode
Download
Development log
- New WINDOWED version of the game for MacJul 14, 2020
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